Go Fly a Punk

Go Fly a Punk is the name of a CGI Mega Sonic Bros. short.

Plot
In the desert, Punk uses a skateboard, six cans of ACME Instant Wind, and a kite in order to chase the Sonic. During the chase, Sonic traverses a hill, causing Punk to overshoot his prey and instead impact a boulder. Afterward, Sonic again deceives his predator into an overshot, causing Punk to drop one of his cans. Inspecting the can, Sonic sees a warning label reading "WARNING: DO NOT SHAKE," then tempts Punk into another chase, this time ensuring Punk will shake the cans during the chase. Pursuing the Sonic once more, Punk skates over rocks and railroad tracks, shaking the cans in the process. As the Punk catches up to his prey, the can in use stops dispensing air, and to Punk's horror, all five cans begin vibrating and subsequently explode, forming a tornado in which Punk gets caught. Inside the storm, the Punk is clobbered by a rock, a cactus, a spiked fence, and a dynamite shack, the latter causing another explosion. The tornado dissipates to reveal Punk trapped in the kite, which Sonic gets to fly.

Trivia

 * This the second CGI short to have the word "Punk" in its title.


 * Despite claiming to be illiterate in the original Mega Sonic Bros., the Sonic is able to read the warning label on the ACME Instant Wind cans.


 * The Sonic did not say "Meep Meep" in this short, but he is shown once to jump in the air as if he is "meeping".

Goofs

 * The can Punk drops disappears as Punk begins his third chase.